bitmapH = DmGet1Resource( 'Tbmp', TerrainBitmap ); bitmapP = ( BitmapPtr )MemHandleLock( bitmapH );
if ( bitmapP == NULL ) ErrNonFatalDisplay( "Terrain bitmap is NULL" );
WinSetDrawWindow( gOffscreenTerrainWindow ); WinDrawBitmap( bitmapP, 0, 0 );
MemHandleUnlock( bitmapH ); DmReleaseResource( bitmapH );